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| Subject: The main feeling is two points, one of the Sat Apr 21, 2012 9:33 am | |
| The main feeling is two points, one of the domestic game homogeneity is too serious, the U.S. gaming market is much richer, but also much larger. This point a lot of people have all agreed to no longer dwell on. The second is the loyalty of foreign players on a game, is generally higher than the domestic players. Take the sea and air battle game. Game operators in the United States for more than a decade. The large number of players have been playing the game. It's not like we domestic players to play "Legend", a few months later, they might play "swordsman" and then a few months and replaced by the "World of Warcraft. Of course, the different national conditions, both domestic and foreign players to demand a uniform standard, is itself unscientific. However, players are sure to create a different market. Overall, the overseas markets will be less than the domestic market a lot of impulsive feeling. This also requires that our game operators to adjust their thinking at any time, for different markets, have the appropriate operating strategy. Imported online games culture acclimatized www.runescapegoods.com17173: In addition to the World of Warcraft, the majority of overseas online games in China have experienced the "acclimatization", how do you think about this phenomenon? www.mmoxo.comInto the total: Speaking of "acclimatization", in fact, fundamental analysis, the main cultural and player habits. For example, the sci-fi themed games are very fire in a foreign country, to China is not necessarily fire. Journey to the West to get the United States may also be harder to sell. Overseas to get the Chinese online games, as long as the themes of universal significance, can be accepted for all players, while management can seriously study the Chinese market, the difference between Chinese and foreign market players hobbies, habits have a correct understanding differences to develop targeted operating strategy, the so-called lack of acclimatization problems, | |
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