"Evil Wind Song" is your first client online? Can a little to us about the game?
Kai Xie: "Evil Wind Song" is our company invested heavily and developed a lot of energy. Confidential, is a complete subversion of mainstream products, but when the line on this product, I believe that the entire gaming market will be one of the vibration.
17173: when this product is approved? The progress is expected when the external testing?
Kai Xie: degree of completion of 80% during the year can be external testing. The aim is our pleasure to do fine, the product does not fully meet the quality requirements is absolutely not the above line.
17173: So what is your definition of a boutique?
Kai Xie: give users the best user experience, basically do no BUG, the function of the highest degree of user-friendly.
Web games and game client users to exchange
17173: the pleasures of the fields of many types, such as large-scale online (client), web games, chess and other platforms. In your opinion, any similarity between the users of all types of games? Between interoperability?
Kai Xie: Actually, this is joyous interaction considered more in R & D products, web games and client-side game between the user does not conflict with, the players play the client game will choose one to two pages game.
17173: are pages before the "evil wind song" joyous development of tourism products, the web game development can be said is very different from the client online, the team is how to adapt to this change?